While working at Riot Games, the Gameplay Analyst Team expanded to serve new customers at Riot, including Wild Rift. I worked tightly with the Wild Rift team to be able to validate their preliminary designs and inform them on design decisions to ensure the quality of their product.
The core responsibilities on Wild Rift were as follows:
• Validating the design elements around core gameplay loops.
• Identifying champion conversions into their mobile counterparts.
• Providing feedback and insight into their new, sped-up gameplay loops.